The Brian spiking neural network simulator

Brian is a simulator for spiking neural networks available on almost all platforms. The motivation for this project is that a simulator should not only save the time of processors, but also the time of scientists. Brian is easy to learn and use, highly flexible and easily extensible. The Brian package itself and simulations using it are all written in the Python programming language, which is an easy, concise and highly developed language with many advanced features and development tools, excellent document

OVERVIEW

The web site briansimulator.org currently has an average traffic classification of zero (the smaller the higher page views). We have examined eighteen pages inside the site briansimulator.org and found forty-nine websites associating themselves with briansimulator.org. There is two contacts and directions for briansimulator.org to help you connect with them. There is two mass network platforms belong to this website. The web site briansimulator.org has been on the internet for eight hundred and eight weeks, eleven hours, forty-three minutes, and seven seconds.
Pages Crawled
18
Links to this site
49
Contacts
2
Addresses
2
Social Links
2
Online Since
Jan 2009

BRIANSIMULATOR.ORG TRAFFIC

The web site briansimulator.org has seen fluctuating quantities of traffic all over the year.
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BRIANSIMULATOR.ORG HISTORY

The web site briansimulator.org was created on January 05, 2009. As of today, it is eight hundred and eight weeks, eleven hours, forty-three minutes, and seven seconds young.
REGISTERED
January
2009

PERIOD

15
YEARS
6
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2
DAYS

LINKS TO DOMAIN

Guillaume Claret

In Paris with Yann Régis-Gianas. I am working on the proof language of Coq. I was a student at the École normale supérieure de Paris. My interests domains are programming languages theory and proof checkers. If two people agree on everything, one of them is unnecessary. If I had asked people what they wanted, they would have said faster horses.

John D. Murray Computational Neuroscientist Yale

I am an Assistant Professor at Yale University School of Medicine in the Department of Psychiatry, where I direct a new Computational Neuroscience Lab. Previously I was a postdoctoral associate in the lab of Xiao-Jing Wang. In the Center for Neural Science at New York University. in Physics at Yale University.

My brain extension

The public notebook of a computational neuroscientist. Automated pubmed searching with RSS. Everything that is required is a web browser and a RSS-aggregator, such as the soon-to-fade-out Google Reader, feedly, or a Tiny Tiny RSS. Type in your favorite search query.

Neural Ensemble News

Thursday, April 20, 2017. 0! This version of PyNN adopts the new, simplified Neo. Object model, first released as Neo 0. 0, for the data structures returned by. For more information on the new Neo API, see the Neo release notes. The main difference for a PyNN user is that the. Class has been renamed to. Neo is a Python li.

Home - NeuralEnsemble

NeuralEnsemble is a community-based initiative to promote and co-ordinate open-source software development in neuroscience. NeuralEnsemble hosts a number of software projects for computational and systems neuroscience, including PyNN. There is a NeuralEnsemble Google group.

NSGportal Home

University of California San Diego.

Romain Brette Computational Neuroscience

What is computational neuroscience? Rate vs. Je suis directeur de recherche en. Neurosciences computationnelles des systèmes sensoriels. I am a research director in.

Computational Neuroscience of Sensory Systems Institut de la Vision

Computational Neuroscience of Sensory Systems. Group belongs to the Vision Institute. We are also affiliated to Ecole des Neurosciences de Paris. We have been supported by ANR. For neural network simulation and electrophysiology.

Neural Reckoning Group

The Neural Reckoning Group is led by Dan Goodman. In the domain of sensory neuroscience. High-dimensional cluster analysis with the masked EM algorithm.

WHAT DOES BRIANSIMULATOR.ORG LOOK LIKE?

Desktop Screenshot of briansimulator.org Mobile Screenshot of briansimulator.org Tablet Screenshot of briansimulator.org

CONTACTS

Romain Brette

briansimulator.org, office #907796

Roubaix Cedex 1, 59053

FR

Romain Brette

briansimulator.org, office #907796

Roubaix Cedex 1, 59053

FR

BRIANSIMULATOR.ORG SERVER

Our parsers detected that a single root page on briansimulator.org took seven hundred and eight milliseconds to download. We could not find a SSL certificate, so in conclusion I consider this site not secure.
Load time
0.708 secs
SSL
NOT SECURE
Internet Protocol
213.186.33.168

NAME SERVERS

dns200.anycast.me
ns200.anycast.me

SERVER OS AND ENCODING

We found that this website is utilizing the Apache os.

HTML TITLE

The Brian spiking neural network simulator

DESCRIPTION

Brian is a simulator for spiking neural networks available on almost all platforms. The motivation for this project is that a simulator should not only save the time of processors, but also the time of scientists. Brian is easy to learn and use, highly flexible and easily extensible. The Brian package itself and simulations using it are all written in the Python programming language, which is an easy, concise and highly developed language with many advanced features and development tools, excellent document

PARSED CONTENT

The web site briansimulator.org has the following in the homepage, "The Brian spiking neural network simulator." We saw that the website also stated " To get an idea of what writing a simulation in Brian looks like, the following code defines a randomly connected network of integrate and fire neurons with exponential inhibitory and excitatory currents, runs the simulation and makes the raster plot on the right." The header had computational neuroscience as the highest ranking optimized keyword. This keyword is followed by simulator, simulation, and python which isn't as urgent as computational neuroscience. The other words briansimulator.org used was neural networks.

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